Tuesday 27 March 2007

When all you have is a hammer, everything looks like a nail.

We have already looked at the first of the three important aspects of re-inventing the way we do things. I have already argued that we need to consider the different types of learners in an organisation - the different generations. The next thing to look at is the tools we use.
Tools

It's tempting to think that adding new technology automatically transforms what we deliver. It doesn't. The label 'classroom' is shorthand for a style of provision that could better be described as 'command-and-control'. School teachers are often told that the definition of a good classroom technique is 'to have going on in the classroom only what you want going on'. And that's where the danger lies.

The person at the front is in control. She decides what facts will be revealed, how they will be interpreted and what conclusions will be drawn. She decides the pace and the outcome. She is the gateway to knowledge - and the gatekeeper.

Going virtual

Consider the Open University. In its early days it was given as an example of what we should be moving towards. However distance learning is not the same as blended learning. Just recording the lecturer and transmitting the lecture at 2 a.m. does not change the centralised nature of the activity. It is a bit more convenient for the student but it's still command and control. Our new generation of students will not be fooled by this.

Adding computers to the mix doesn't help either. The early days of CBT didn't change anything - in fact you could say they made it worse. It was the electronic equivalent of Moses coming down from the mountain with the ten commandments on his PDA.

Spinning a Web

The arrival of the Internet and with it, more importantly, the Web has provided the real breakthrough. The Web is fundamentally democratic and, for the first time, adds so many new tools to the toolkit that we can finally make blended learning work.

Of the 71 items in our kit, nearly 40 are electronic and nearly 20 require Internet access. In many ways these last items are the important ones. Why? Because it is the rise of peer-to-peer activity that will provide the last piece in the blending jigsaw.

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